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Roleplaying Games Glossary
This glossary is comprised of gamer slang, RPG terms, common quotes and cliche "rules" that apply to a wide range of systems. There are currently 815 entries.
- Blah blah blah
an abbreviation for "Insert information that my character knows, but I don't, HERE".
(also: xenu) an admonition to cease cultish or lock-step behavior; the word originates from the Scientology teaching that recruits can actually die if they learn "advanced" concepts too soon, Xemu is such a concept and critics like to shout it at young Scientologists in the hope that they’ll drop dead from hearing the name.
- Take point
to move to the foremost position along the line of advance; to travel at the front of the party, a position usually occupied by someone with exceptional perception or combat ability.
- Collectible card game
(also: CCG, TCG, trading card game, customizable card game) a game played using specifically designed sets of cards; players select which cards will compose their deck during game play, affecting the strategy and potential outcome; cards are generally sold in random packs.
- "We're gonna need another Timmy!"
phrase uttered when a party member, often a Bob, redshirt or Spunkmeyer, gets killed; quoting "Dinosaurs".
a derogatory term usually used to describe elves, half-elves, druids, or ranger-type characters in fantasy games.
a trip to the restroom.
- Family Rule
one of the PC's family members or ancestors was also an adventurer.
- "Many machines on Ix..."
phrase used when faced with incredibly impressive technology; quoting "Dune".
- "It’s magic"
explanation for anything that breaks the laws of time, space or physics in a fantasy campaign.