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Roleplaying Games Glossary
This glossary is comprised of gamer slang, RPG terms, common quotes and cliche "rules" that apply to a wide range of systems. There are currently 815 entries.
- Wandering monster
any randomly-determined NPC adversary encountered by the PCs.
"slit their throats and take their stuff", standard operating procedure after a battle, ensuring that all enemies are dead and stripping the bodies for valuables.
- Named NPC
an NPC which has a name, stats and a background, likely to show up in more than one scene or adventure; an NPC which is not a dorito.
- "It just so happens that your friend here is only mostly dead. There's a big difference between mostly dead and all dead"
phrase spoken by players of characters with first aid, physician, or magical healing skills after reviving someone from near death.
- Standard issue big gun
one of the largest man-portable weapons available in a game world, often acquired just in time to defeat an otherwise unstoppable foe; originates from "Ghost in the Shell".
- One-shot game
a game not intended to be continued longer than one session.
- Wand of Orcus
any item so powerful it should never fall into the hands of a mere PCs; originates from a magic item in the AD&D Dungeon Masters Guide.
- Anorexia Rule
characters never run out of food, need to eat or drink, or starve to death.
- Shadowy Apathy Law
in modern-day occult games, the existence of supernatural beings is a secret, even if they outnumber normal humans.
a three-part folded cardboard piece stood up lengthwise, to prevent players from seeing the GM's notes, usually printed with useful information on the GM's side.