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Roleplaying Games Glossary
This glossary is comprised of gamer slang, RPG terms, common quotes and cliche "rules" that apply to a wide range of systems. There are currently 815 entries.
- Minotaur with a crossbow
phrase used to describe any implausible trap or dungeon feature.
to chop, hack, blow up or rip a target to bloody, bite-sized shreds, usually by dealing out massive damage instantly or in a relatively short time.
- Dark Dungeons
an anti-D&D pamphlet published by the notorious Christian cartoon company Chick Publications.
the act of giving a character a power-up to defeat an opponent, often a powerful one, with the implication that it will be useless or taken away once the opponent is dealt with.
- Inverse Ninja Law
a paradox in games where a single ninja is an extremely dangerous foe, but a group of ninjas can be killed with ease; ninja threat 1/# of ninjas.
an attempt by a character to overcome the effects of magical or psionic illusions or holograms.
to create and maintain a character using the minimum number of points to get the maximum amount of power, or a character with complementary stats and abilities.
- Separated at birth
used to indicate which celebrity a character looks like.
- Guarding the horses
phrase used to refer to PCs whose players are not present at a session, as a presumptive explanation for their absence in the story.
any combat involving roasting alive a large group of targets, often by fireball, dragon breath, burning oil, or plasma cannon.