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Roleplaying Games Glossary
This glossary is comprised of gamer slang, RPG terms, common quotes and cliche "rules" that apply to a wide range of systems. There are currently 815 entries.
- Pulling a Dante Rickman
describes the act of making your presence known to an extremely dangerous enemy who previously was unaware of your existence, for no good reason.
- Octopoidal Freud Rule
any creature with tentacles invariably has some form of sexual perversion; originates from anime.
- GenCon rush
the process of publishing a game prematurely, with numerous uncorrected errors, in order to make it available during the ultra-important gaming convention called GenCon.
- Speed bump
normal fighters of underwhelming skill whose only purpose is to try to slow the onslaught of the enemy.
- Non-player character
(also: NPC) a character in an RPG whose actions are determined by the GM; NPCs populate the fictional world of the game, from the friendly innkeeper in a medieval fantasy game to a cyborg in a futuristic game; NPCs might be allies, bystanders or competitors to the PCs.
any overly powerful character, device, or adventure; often used as a derogatory term to indicate a "Monty Haul" game, or a character so powerful as to be against the rules.
- Pull a Chris Tolkien
refers to anything non-canonical, or which "doesn't count," especially regarding genre background information.
- Wand of Wonder
a magic item that produces a random effect each time it is used, especially if those effects are useless.
- Minotaur with a crossbow
phrase used to describe any implausible trap or dungeon feature.
relating to, or describing, psionic or mental powers and abilities.